*******BG2 Amelyssan new token plugin*******

This animation plugin is based on the Baldur's Gate 2 Amelyssan "ZP" Token Replacement
plugin (original poster unknown).

All animations now have proper offsets, and have been formated to use a new token code: @A.
Also included with this plugin are all of the .cof files needed to use these animations, as 
well as the animdata.d2 entries (listed at the end of this file). 

To use this plugin, copy the folder "@A" and all of its contents to the data/global/monsters/
folder of your mod, and then add the animdata.d2 entries. Creating new monstats.txt entries
will also be required, and will be left to the user.



****************ANIMDATA.D2 ENTRIES*********************************************************
********************************************************************************************
@AGHHTH	5	184	
@AWLHTH	8	256	
@ANUHTH	8	168	
@AA1HTH	14	200	trigger frame: 007 (put a 1 in this column)
@AA2HTH	18	256	trigger frame: 009 (put a 1 in this column)
@AS1HTH	10	200	trigger frame: 007 (put a 2 in this column)
@ADDHTH	1	256	
@ADTHTH	23	256
********************************************************************************************
********************************************************************************************

Please direct all questions/comments/death threats to I_Burner@Yahoo.com
Please credit I_Burner and Infinitum for use of this plugin. 